Exploration of digital book learning media design for improving students' mathematical literacy abilities with the design thinking method

Authors

  • Lutfiyana Lutfiyana Universitas PGRI Semarang
  • FX Didik Purwosetiyono Universitas PGRI Semarang
  • Muhtarom Muhtarom Universitas PGRI Semarang

DOI:

https://doi.org/10.31629/jg.v10i1.7190

Keywords:

mathematical literacy, android media, design thinking

Abstract

This study aims to investigate solutions to the challenges students face in learning mathematics, particularly difficulties in understanding complex material that lead to decreased motivation and low mathematical literacy during the learning process. The research employs a design thinking approach, which comprises five stages: empathize, define, ideate, prototype, and test. This study specifically focuses on the first three stages—empathizing, defining, and ideating—to identify the needs of both students and teachers and to develop appropriate solution concepts. The study population includes students from State Middle Schools (MTsN) 2 and 3 in Grobogan, with a sample size of 132 students, alongside six mathematics teachers. Data were collected via questionnaires distributed through Google Forms and supplemented by interviews. The findings reveal that both students and teachers require instructional methods supported by interactive media that are accessible online.

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Published

2025-05-31